Cold weather
When in sub freezing temperatures, characters start to take cold damage every hour. Starting with a DC of 10, characters take 1 damage and the DC increases by 1 for each 10 degrees below freezing. This damage is halved (rounded down) on a success, and doubled on a failure of 10 or more.
Various elements effect this weather: Elevation Longitude Wind speed Darkness
This damage can be reduced and mitigated in several ways: cold weather clothing: - 5 damage and DC Bedroll - 2 damage and DC Blanket - 3 damage and DC Campfire - 2 damage and DC Body Warmth - 1 damage and DC? These subtractions happen BEFORE damage is halved or doubled. These are merely suggestions! The DC and damage are determined by the DM.
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