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Cold weather: Difference between revisions

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Created page with "When in sub freezing temperatures, characters start to take cold damage every hour. Starting with a DC of 10, characters take 1 damage and the DC increases by 1 for each 10 degrees below freezing. This damage is halved (rounded down) on a success, and doubled on a failure of 10 or more. Various elements effect this weather: Elevation Longitude Wind speed Darkness This damage can be reduced and mitigated in several ways: cold weather clothing: - 5 damage and DC Bedroll..."
 
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Line 14: Line 14:
Blanket - 3 damage and DC
Blanket - 3 damage and DC
Campfire - 2 damage and DC
Campfire - 2 damage and DC
Body Warmth - 1 damage and DC?
These subtractions happen BEFORE damage is halved or doubled.
These subtractions happen BEFORE damage is halved or doubled.

Revision as of 17:26, 3 June 2026

When in sub freezing temperatures, characters start to take cold damage every hour. Starting with a DC of 10, characters take 1 damage and the DC increases by 1 for each 10 degrees below freezing. This damage is halved (rounded down) on a success, and doubled on a failure of 10 or more.

Various elements effect this weather: Elevation Longitude Wind speed Darkness

This damage can be reduced and mitigated in several ways: cold weather clothing: - 5 damage and DC Bedroll - 2 damage and DC Blanket - 3 damage and DC Campfire - 2 damage and DC Body Warmth - 1 damage and DC? These subtractions happen BEFORE damage is halved or doubled.